DIDNEY WORL

WELCOM
 
StartseiteStartseite  PortalPortal  AnmeldenAnmelden  Login  
THE GRAPHIC BELOW IS AN ADVERTISEMENT

Teilen | 
 

 Maelstrom dev 7 - some notes on the story...

Vorheriges Thema anzeigen Nächstes Thema anzeigen Nach unten 
AutorNachricht
WarHampster
Site Admin
Site Admin
avatar

Männlich Number of posts : 4841
Age : 23
Location : My Stately Pleasure-Dome
User Title : The People's Admin
Mood :
Attendance : Present
Registration date : 20.11.06

BeitragThema: Maelstrom dev 7 - some notes on the story...   Di Apr 22, 2008 3:02 pm

I just thought I'd tell you guys a little about the story of my game, to fill the absence between updates.

This is just the backstory, you'll have to wait until the game comes out to find out more (that was a good way of saying that i haven't thought of it yet, right?)

Ok well here goes:

Maelstrom (or end of the world party, i haven't decided yet) takes place in a place that I haven't named yet which, after years of peace and tranquility, had fallen into chaos. The world's resources were running out, and population was growing. The world's people split up into 4 factions, and a nasty war began. After nearly 20 years of ceaseless fighting, the faction's leaders came together to try and find a solution. finally some smart guy came up with an idea: all of the faction's remaining money and resources would be put together to create separate renewable energy sources that would be powered by natural sources found in the the factions different climates. The Steel Empire, who's main city rested in a area of craters and natural vents would now use steam power. The Republic of Noon, which was based in a desert area, now would now use solar power. The Azel Federation, which was situated at the edge of the ocean, would now use wind and water power. Finally, the Ciberium Republic would be powered by the minerals (cyber) that were found naturally in their forest home. The people who belonged to no faction retreated north to a area of cold and snow, and the world was again at peace.

Cool, huh? that took me nearly a hour to think up Very Happy

Ok, but this is the cool part - depending on which faction your character is in (or lack of faction) your weapons and other things will be powered by that nation's energy source.

For example, if you choose one of the two characters from the steel empire, you will use steam powered weapons. There will be a gauge on the side of the screen that says the amount of steam pressure remaining. When you run out, you need to return to your city's boiler room to re - pressurize your weapons, or use a steam canister. Similar things will happen to characters of other nations as well. However, if you are a character from the steel empire and buy a weapon from another faction, it will not run off steam power without heavy (and expensive) modification. So, unless you are friendly enough with the other nations (maybe killing their people is a bad idea Razz) you shouldn't use weapons that rely on their energy sources.

update fin.

______________________________________________
Merzbow schrieb:
I want to make silence by my Noise. Maybe, that is a fascist way of using sound.
Nach oben Nach unten
http://warhampster.editboard.com
GraveTracer
Moderator
Moderator
avatar

Männlich Number of posts : 1435
Age : 23
Location : Black Mesa, Oklahoma
User Title : Pwning since 2005
Mood :
Attendance : Present
Registration date : 03.02.07

BeitragThema: Re: Maelstrom dev 7 - some notes on the story...   Di Apr 22, 2008 7:25 pm

Sounds cool.
Nach oben Nach unten
Rickenbacker
Ambassador of Funkytown
avatar

Männlich Number of posts : 4245
Age : 26
Location : Wonderland
User Title : Eyebrows...
Mood :
Attendance : Present
Registration date : 20.12.06

BeitragThema: Re: Maelstrom dev 7 - some notes on the story...   Do Apr 24, 2008 10:13 am

Maelstorm is going to be one fucking epic game.

______________________________________________

Zitat :
What the hell kind of stuff have you wiped on it?!
Nach oben Nach unten
WarHampster
Site Admin
Site Admin
avatar

Männlich Number of posts : 4841
Age : 23
Location : My Stately Pleasure-Dome
User Title : The People's Admin
Mood :
Attendance : Present
Registration date : 20.11.06

BeitragThema: Re: Maelstrom dev 7 - some notes on the story...   Do Apr 24, 2008 3:41 pm

Very Happy

thats right it is.

______________________________________________
Merzbow schrieb:
I want to make silence by my Noise. Maybe, that is a fascist way of using sound.
Nach oben Nach unten
http://warhampster.editboard.com
Guest
Gast



BeitragThema: Re: Maelstrom dev 7 - some notes on the story...   Do Apr 24, 2008 4:38 pm

Ridiculous. Fucking amazing. GOD
Nach oben Nach unten
Rickenbacker
Ambassador of Funkytown
avatar

Männlich Number of posts : 4245
Age : 26
Location : Wonderland
User Title : Eyebrows...
Mood :
Attendance : Present
Registration date : 20.12.06

BeitragThema: Re: Maelstrom dev 7 - some notes on the story...   Do Apr 24, 2008 11:52 pm

What are the physical properties of Cyber? How is it used? What shape/color is it?

______________________________________________

Zitat :
What the hell kind of stuff have you wiped on it?!
Nach oben Nach unten
WarHampster
Site Admin
Site Admin
avatar

Männlich Number of posts : 4841
Age : 23
Location : My Stately Pleasure-Dome
User Title : The People's Admin
Mood :
Attendance : Present
Registration date : 20.11.06

BeitragThema: Re: Maelstrom dev 7 - some notes on the story...   Fr Apr 25, 2008 6:48 am

cyber is a large mineral, that you place in a little container thingy on your back. It is very powerful and lasts a long time, but because of their size and weight you can only carry three at a time.

______________________________________________
Merzbow schrieb:
I want to make silence by my Noise. Maybe, that is a fascist way of using sound.
Nach oben Nach unten
http://warhampster.editboard.com
Rickenbacker
Ambassador of Funkytown
avatar

Männlich Number of posts : 4245
Age : 26
Location : Wonderland
User Title : Eyebrows...
Mood :
Attendance : Present
Registration date : 20.12.06

BeitragThema: Re: Maelstrom dev 7 - some notes on the story...   Fr Apr 25, 2008 1:18 pm

Do you burn cyber? Dissolve it? Turn it into plasma? Or evaporate it?

______________________________________________

Zitat :
What the hell kind of stuff have you wiped on it?!
Nach oben Nach unten
WarHampster
Site Admin
Site Admin
avatar

Männlich Number of posts : 4841
Age : 23
Location : My Stately Pleasure-Dome
User Title : The People's Admin
Mood :
Attendance : Present
Registration date : 20.11.06

BeitragThema: Re: Maelstrom dev 7 - some notes on the story...   Fr Apr 25, 2008 1:33 pm

actually, its kind of like a natural battery.

______________________________________________
Merzbow schrieb:
I want to make silence by my Noise. Maybe, that is a fascist way of using sound.
Nach oben Nach unten
http://warhampster.editboard.com
Rickenbacker
Ambassador of Funkytown
avatar

Männlich Number of posts : 4245
Age : 26
Location : Wonderland
User Title : Eyebrows...
Mood :
Attendance : Present
Registration date : 20.12.06

BeitragThema: Re: Maelstrom dev 7 - some notes on the story...   Fr Apr 25, 2008 1:56 pm

Oh cool so it carries electricity like a battery but without all the acidics and metals?

______________________________________________

Zitat :
What the hell kind of stuff have you wiped on it?!
Nach oben Nach unten
WarHampster
Site Admin
Site Admin
avatar

Männlich Number of posts : 4841
Age : 23
Location : My Stately Pleasure-Dome
User Title : The People's Admin
Mood :
Attendance : Present
Registration date : 20.11.06

BeitragThema: Re: Maelstrom dev 7 - some notes on the story...   Fr Apr 25, 2008 8:00 pm

yeah pretty much.

______________________________________________
Merzbow schrieb:
I want to make silence by my Noise. Maybe, that is a fascist way of using sound.
Nach oben Nach unten
http://warhampster.editboard.com
Rickenbacker
Ambassador of Funkytown
avatar

Männlich Number of posts : 4245
Age : 26
Location : Wonderland
User Title : Eyebrows...
Mood :
Attendance : Present
Registration date : 20.12.06

BeitragThema: Re: Maelstrom dev 7 - some notes on the story...   Fr Apr 25, 2008 9:28 pm

What's the color and shape?

______________________________________________

Zitat :
What the hell kind of stuff have you wiped on it?!
Nach oben Nach unten
WarHampster
Site Admin
Site Admin
avatar

Männlich Number of posts : 4841
Age : 23
Location : My Stately Pleasure-Dome
User Title : The People's Admin
Mood :
Attendance : Present
Registration date : 20.11.06

BeitragThema: Re: Maelstrom dev 7 - some notes on the story...   Sa Apr 26, 2008 11:07 am

its greenish, and its a cylinder with spikey things coming out of the sides.

______________________________________________
Merzbow schrieb:
I want to make silence by my Noise. Maybe, that is a fascist way of using sound.
Nach oben Nach unten
http://warhampster.editboard.com
Gesponserte Inhalte




BeitragThema: Re: Maelstrom dev 7 - some notes on the story...   

Nach oben Nach unten
 
Maelstrom dev 7 - some notes on the story...
Vorheriges Thema anzeigen Nächstes Thema anzeigen Nach oben 
Seite 1 von 1
 Ähnliche Themen
-
» Toy Story LEGO + MATTEL WWE
» Is death essential to good story writing?
» Campaign Story Challenge : ERA, "The Mass" Story
» Thinkaway's "Collectors" Toy Story Figures
» Possible story idea

Befugnisse in diesem ForumSie können in diesem Forum nicht antworten
DIDNEY WORL :: Rules And Announcments! :: News-
Gehe zu: