Number of posts : 840 Age : 15 Registration date : 05.03.07
Thema: Spiker model made by me Fr März 23, 2007 6:02 pm
Two renders made by me of the Halo 3 Spiker. Yes, these models are mine. If you don't trust me, get on aim, and we'll talk. I MAY give this out to you to use it in yours mods. It depends on how you'll use it. If you get it tagged by a CE user, then maybe. If you're just going to inject it and keep it the way the model is, then I may have to think about it. Pix: Clay:
Shiny =o :
Rickenbacker Ambassador of Funkytown
Number of posts : 4245 Age : 33 Location : Wonderland User Title : Eyebrows... Mood : Attendance : Present Registration date : 20.12.06
Thema: Re: Spiker model made by me Fr März 23, 2007 6:07 pm
Thats the prettiest model ive ever seen. @_@
Dead Vanished
Number of posts : 840 Age : 15 Registration date : 05.03.07
Thema: Re: Spiker model made by me Fr März 23, 2007 7:45 pm
heh thx. You guys are lucky because this is an armageddon mod team exclusive. O_o
Rickenbacker Ambassador of Funkytown
Number of posts : 4245 Age : 33 Location : Wonderland User Title : Eyebrows... Mood : Attendance : Present Registration date : 20.12.06
Thema: Re: Spiker model made by me Fr März 23, 2007 7:57 pm
It is?! lemmie guess, making a new Halo 3 mod?
Dead Vanished
Number of posts : 840 Age : 15 Registration date : 05.03.07
Thema: Re: Spiker model made by me Fr März 23, 2007 8:25 pm
nah, just stuff, and I happened to make a spiker for them.. The theme is basically taking halo up a notch. Also, if anybody is wondering, yeah, I quit modding like 2 weeks ago, I'm just sticking to modeling. If anybody is wondering why I haven't been helping out with emt, amt, or wmd.
WARUMGESPERRT? Moderator
Number of posts : 1944 Age : 30 Location : Under a Bus User Title : Warum wird das Forum gesperrt? Mood : Attendance : Present Registration date : 10.02.07
Thema: Re: Spiker model made by me Fr März 23, 2007 8:30 pm
That is so cool. I envy you.
WarHampster Site Admin
Number of posts : 4841 Age : 30 Location : My Stately Pleasure-Dome User Title : The People's Admin Mood : Attendance : Present Registration date : 20.11.06
Thema: Re: Spiker model made by me Sa März 24, 2007 6:44 am
nice!
Dead Vanished
Number of posts : 840 Age : 15 Registration date : 05.03.07
Thema: Re: Spiker model made by me Sa März 24, 2007 7:49 am
If you guys get a ce tagger, I might have to think about giving this model to you to see what it can really do. Other than that, it's going to have to wait until you find one, unless amt gets a tagger first. Then you can use those tags for your mod instead, and just give credit to the tagger.
Inbasul n00b
Number of posts : 18 Registration date : 30.12.06
Thema: Re: Spiker model made by me Sa März 24, 2007 8:58 am
If we can get a tagger, I say give it a bump map... If possible, But make it super awesomeness because being a Halo 1 weapons addict, I wanna mess with stuff.
Dead Vanished
Number of posts : 840 Age : 15 Registration date : 05.03.07
Thema: Re: Spiker model made by me Sa März 24, 2007 10:34 am
Inbasul schrieb:
If we can get a tagger, I say give it a bump map... If possible, But make it super awesomeness because being a Halo 1 weapons addict, I wanna mess with stuff.
why would we need a bumpmap... that would just make things more complicated..
Inbasul n00b
Number of posts : 18 Registration date : 30.12.06
Thema: Re: Spiker model made by me Sa März 24, 2007 10:52 pm
Because bump maps make things look cool, Any little details that can't be modeled can be put into a bump map... That's why I'm trying to get my thousand-virus VM on parrelells to work with CE. For the vector editing. I need it for my Machinima series where some things are shot in H1 with many many mods.
Dead Vanished
Number of posts : 840 Age : 15 Registration date : 05.03.07
Thema: Re: Spiker model made by me So März 25, 2007 4:33 pm
I understand that, however, this model doesn't need any bumpmaps. Just a multipurpose and maybe a detail map.