Number of posts : 2286 Age : 31 Location : Somewere Near YOU! Mood : Attendance : Present Registration date : 16.01.07
Thema: Models *again Fr Aug 13, 2010 12:28 pm
what im currently working on, thoguh im planning on earing it apart and reconfiguring it..ill post a little picture of that idea soon.
Opinions on it?
WarHampster Site Admin
Number of posts : 4841 Age : 30 Location : My Stately Pleasure-Dome User Title : The People's Admin Mood : Attendance : Present Registration date : 20.11.06
Thema: Re: Models *again Fr Aug 13, 2010 1:51 pm
Amazing, as always! You should look into a more powerful modeler... like Blender or something.
Rickenbacker Ambassador of Funkytown
Number of posts : 4245 Age : 33 Location : Wonderland User Title : Eyebrows... Mood : Attendance : Present Registration date : 20.12.06
Thema: Re: Models *again Sa Aug 14, 2010 3:59 am
Looks kind of like one of the cargo ships on Mass Effect.
Sushi WHMT Member
Number of posts : 2286 Age : 31 Location : Somewere Near YOU! Mood : Attendance : Present Registration date : 16.01.07
Thema: Re: Models *again Sa Aug 14, 2010 4:40 pm
My creativity flows when im watching a movie and drinking something while modeling.
Skullking WHMT Member
Number of posts : 1198 Age : 32 Location : Lollipop Playland killing the loin User Title : Wise-man PuRpLeDuDe Mood : Attendance : Present Registration date : 23.02.07
Thema: Re: Models *again Sa Aug 14, 2010 7:29 pm
I just had a brilliant idea for a game that I hope you sushi will make the models for.
3D Space Invaders!!! where instead of the ships coming down the screen they come towards the screen and yeah...
btw I mean 3D graphics, not like 3D projections. mind you that would be cool too but a bit over our heads.
oh what gave this idea? I am currently programing space invaders from scratch in console mode.(cause atm my C++ tasks are a bit easy.) and looking at your space ship models lolol.
mind you I don't think I will be up for coding it and neither warhampster since neither of us seem to finish what we start....
WarHampster Site Admin
Number of posts : 4841 Age : 30 Location : My Stately Pleasure-Dome User Title : The People's Admin Mood : Attendance : Present Registration date : 20.11.06
Thema: Re: Models *again Sa Aug 14, 2010 9:08 pm
Skullking schrieb:
I am currently programing space invaders from scratch in console mode.
With ASCII characters!?
Skullking WHMT Member
Number of posts : 1198 Age : 32 Location : Lollipop Playland killing the loin User Title : Wise-man PuRpLeDuDe Mood : Attendance : Present Registration date : 23.02.07
Thema: Re: Models *again So Aug 15, 2010 5:35 am
WarHampster schrieb:
Skullking schrieb:
I am currently programing space invaders from scratch in console mode.
With ASCII characters!?
yes
WarHampster Site Admin
Number of posts : 4841 Age : 30 Location : My Stately Pleasure-Dome User Title : The People's Admin Mood : Attendance : Present Registration date : 20.11.06
Thema: Re: Models *again So Aug 15, 2010 10:47 am
That is win. Call it "InvadersRL" and it will be the most popular game on TIG Source for like a week.
Skullking WHMT Member
Number of posts : 1198 Age : 32 Location : Lollipop Playland killing the loin User Title : Wise-man PuRpLeDuDe Mood : Attendance : Present Registration date : 23.02.07
Thema: Re: Models *again So Aug 15, 2010 1:45 pm
A friend I made on the course is making snake. But I think Space Invaders beats snake on any day.