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 Quake Mod

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WarHampster
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WarHampster
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WarHampster


Männlich Number of posts : 4841
Age : 30
Location : My Stately Pleasure-Dome
User Title : The People's Admin
Mood : Quake Mod - Seite 2 Icon_biggrin
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Registration date : 20.11.06

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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyMo Dez 17, 2007 2:57 pm

know how to inject models... i actually learned from jsk's tutorial lol. I tried to import some of the quake models and they diden't work... actually it was weird... the model imported fine... and the new model showed up in HMT's model viewer... but in - game the model looked the same as the original. WTF, right?

I'll post an updated tutorial i wrote on injecting in the tutorials section, and post links to HMT and obj converter. could everyone please try injecting a model (i'll post one) and if it works i'll make you the official model importer.
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Rickenbacker
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Rickenbacker


Männlich Number of posts : 4245
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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyMo Dez 17, 2007 3:45 pm

Lol Warhampster, new models dont work in Halo Mac.
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WarHampster
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WarHampster


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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyMo Dez 17, 2007 4:10 pm

0_0

OMFG! models work in halo mac! theres a program dedicated to importing them (obj converter)
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Rickenbacker
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Rickenbacker


Männlich Number of posts : 4245
Age : 33
Location : Wonderland
User Title : Eyebrows...
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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyMo Dez 17, 2007 7:30 pm

WarHampster schrieb:
0_0

OMFG! models work in halo mac! theres a program dedicated to importing them (obj converter)

Yeah, but they still don't work.
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WarHampster
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WarHampster


Männlich Number of posts : 4841
Age : 30
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Mood : Quake Mod - Seite 2 Icon_biggrin
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Registration date : 20.11.06

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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyMo Dez 17, 2007 7:40 pm

>_<

yes, they do. Jsk, please prove him wrong.
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Rickenbacker
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Rickenbacker


Männlich Number of posts : 4245
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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyMo Dez 17, 2007 7:54 pm

I've tried, so has Addict. It just doesn't work.
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WarHampster
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WarHampster


Männlich Number of posts : 4841
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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyMo Dez 17, 2007 7:58 pm

ARRG! dude, trust me, it WORKS! I HAVE DONE IT BEFORE!!! BELIEVE!!!!!!!
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WarHampster
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WarHampster


Männlich Number of posts : 4841
Age : 30
Location : My Stately Pleasure-Dome
User Title : The People's Admin
Mood : Quake Mod - Seite 2 Icon_biggrin
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Registration date : 20.11.06

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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyDo Dez 20, 2007 5:27 am

Ok, i really don't want this to die, so could some one start working on this? maybe we should just leave the models until the end.
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Rickenbacker
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Rickenbacker


Männlich Number of posts : 4245
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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyDo Dez 20, 2007 11:40 am

Good idea. Send me the modified map (if any) or tell me what exactly to edit.
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WarHampster
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WarHampster


Männlich Number of posts : 4841
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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyDo Dez 20, 2007 2:31 pm

i haven't modified the map yet so just use your own. we'll start with blood gulch (duh)

hmm.... lets start with the point of view. heres a picture of the quake point of view: http://tenebrae.sourceforge.net/shots8/quake93.jpg

notice how the gun is at the bottom middle of the screen.
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Rickenbacker
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Rickenbacker


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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyDo Dez 20, 2007 2:32 pm

I did the nailgun Very Happy
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WarHampster
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WarHampster


Männlich Number of posts : 4841
Age : 30
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User Title : The People's Admin
Mood : Quake Mod - Seite 2 Icon_biggrin
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Registration date : 20.11.06

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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyDo Dez 20, 2007 2:45 pm

wait, what?
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Rickenbacker
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Rickenbacker


Männlich Number of posts : 4245
Age : 33
Location : Wonderland
User Title : Eyebrows...
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Registration date : 20.12.06

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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyDo Dez 20, 2007 2:53 pm

Nailgun (weaponlol) is done.
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WarHampster
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WarHampster


Männlich Number of posts : 4841
Age : 30
Location : My Stately Pleasure-Dome
User Title : The People's Admin
Mood : Quake Mod - Seite 2 Icon_biggrin
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Registration date : 20.11.06

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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyDo Dez 20, 2007 2:58 pm

oh awesome!
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WarHampster
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WarHampster


Männlich Number of posts : 4841
Age : 30
Location : My Stately Pleasure-Dome
User Title : The People's Admin
Mood : Quake Mod - Seite 2 Icon_biggrin
Attendance : Present
Registration date : 20.11.06

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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyDo Dez 20, 2007 3:23 pm

heres a list of all the halo weapons and the quake weapons i want to replace them with: shotgun -> pistol

shotgun -> pistol

super shotgun -> shotgun

rocket-launcher -> rocket launcher

nailgun -> plasma rifle

super nailgun -> assault rifle

grenade launcher -> plasma pistol

thunderbolt -> flame-thrower

axe -> needler

pentagram -> over shield

ring of shadows -> active cammo

enforcer -> elite
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Rickenbacker
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Rickenbacker


Männlich Number of posts : 4245
Age : 33
Location : Wonderland
User Title : Eyebrows...
Mood : Quake Mod - Seite 2 Icon_eek
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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyDo Dez 20, 2007 3:36 pm

Heres what I have now:

Nailgun > Needler_MP
Super Nailgun > Normal Needler > Plasma Rifle
(replaced 2 because I couldnt get the normal needler to spawn)
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WarHampster
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WarHampster


Männlich Number of posts : 4841
Age : 30
Location : My Stately Pleasure-Dome
User Title : The People's Admin
Mood : Quake Mod - Seite 2 Icon_biggrin
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Registration date : 20.11.06

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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyDo Dez 20, 2007 3:54 pm

ok whatever. but make it so the super nailgun shoots way faster than the normal nailgun.

BTW hows the point of view coming?
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Rickenbacker
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Rickenbacker


Männlich Number of posts : 4245
Age : 33
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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyDo Dez 20, 2007 4:07 pm

I cant get it right, either you see trillions of ticks down or up, or halo crashes.
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WarHampster
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WarHampster


Männlich Number of posts : 4841
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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyDo Dez 20, 2007 4:20 pm

mmkay when you're done with the weapons i'll try.
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WarHampster
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WarHampster


Männlich Number of posts : 4841
Age : 30
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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptySa Dez 22, 2007 8:34 am

could you send me the map with the nail gun and super nail gun so i can try them out ?
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GraveTracer
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GraveTracer


Männlich Number of posts : 1435
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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyMo Jan 21, 2008 12:14 pm

I just started modding. I can help skin and make the weapons.
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WarHampster
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WarHampster


Männlich Number of posts : 4841
Age : 30
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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyMo Jan 21, 2008 3:37 pm

i refuse to let you skin Razz

and ok you can help macs with the weapons.
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WarHampster
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WarHampster


Männlich Number of posts : 4841
Age : 30
Location : My Stately Pleasure-Dome
User Title : The People's Admin
Mood : Quake Mod - Seite 2 Icon_biggrin
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Registration date : 20.11.06

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BeitragThema: Re: Quake Mod   Quake Mod - Seite 2 EmptyDi Feb 12, 2008 5:28 pm

BUMP/ UPDATE:

woot this is not dead yet! WHSender got back to me on IM with the quake models he fixed up, so i guess we can start working on this (if anyone still wants to Razz)
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